History 
    -: 0.60 Changes :-
    
      -  Changed version format to only 2 fields to avoid confusion
 
      - Fixed RTC month being reported wrong from host
 
      - Adjusted graphics, now it display darker shades to match more closely the real system
 
      - Added 2 new options: LCD contrast and LCD bright
 
      - Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts
 
      - SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements
 
      - New Keyboard/Joystick option to allow checking inputs
 
      - Applying joystick settings now can (re)enable the device
 
      - Share EEPROM is now disabled by default
 
      - Emulator can be compiled for 64-bit CPU without issues now
 
      - Limited sync-cycles to 64 on 'accurancy' platforms
 
      - Win32 Only:
        
          - Corrected Direct3D issue in some GPUs
 
          - Sound write position is now handled correctly
 
        
       
      - NDS Only: Added 3-in-1 rumble support
 
      - PSP Only:
        
          - Analog stick now works
 
          - Added FPS display under Platform... (default is off)
 
          - Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max
 
        
       
      - Dreamcast Only:
        
          - Improved sound latency (thanks BlueCrab).
 
          - Added FPS display under Platform... (default is off)
 
        
       
      - Debugger Only:
        
          - Minor fixes
 
          - Trace history is now 10000 instructions instead of 256
 
          - Added copy & paste buttons to timing counters
           
        
       
    
    -: 0.5.4 Changes :-
    
      - Fixed savestates load/save
 
      - Minor changes
 
      - PSP Only:
        
          - Timezone is now handled correctly
 
        
       
    
    -: 0.5.3 Changes :-
    
      - Fixed command-line parsing which caused problems with lastest GCC
 
      - Directory '.' no longer listed
 
      - Configurations now save the directory of the last ROM loaded
 
      - Improved support on color PRC (now works on framebuffer and LCD)
 
      - Dreamcast Only:
        
          - Added read/write VMU support
 
          - EEPROM write disabled by default
 
        
       
      - Debugger Only:
        
          - Fixed "Add watchpoint at..." in Memory Viewe
 
          - Added symbols list window
 
          - Added run trace window
 
          - Added "Go to cartridge IRQ" with ability to decode the address
 
          - Middle and Right click now set breakpoint/watchpoint
 
          - Go to address/IRQ now highlight the location
 
          - Added autorun .min after load
 
          - Fixed offset of CE jump instructions
 
        
       
      - NDS Only: Removed real battery status
 
    
    -: 0.5.2 Changes :-
    
      - Opening .minc files now opens the linked .min files
 
      - More accurant PRC timing and triggering
 
      - Minor changes
 
      - Debugger Only:
        
          - Recent ROMs list
 
          - Drag & Drop ROM files support
 
          - Added file association to .min and .minc files
 
          - Moved PRC Counter from Timers Window to Misc. Window
 
          - Added more special registers for printing numbers and
 
          - clearing the debug output window
 
          - Reorganized the menu
 
        
       
      - Win32 Only:
        
          - Fixed command-lines and closing code
 
          - Recent ROMs list
 
          - Drag & Drop ROM files support
 
          - Added "Pause when inactive" window option
 
          - Added file association to .min and .minc files
                 
        
       
    
    -: 0.5.1 Changes :-
    
      -  Relative files are now launched from current directory
 
      - Fixed notification message display in 32bpp
 
      - Added 50% Scanline LCD filter
 
      - New Tools (Available in Debugger package):
        
          - PokeMini Image Converte
 
          - PokeMini Music Converter
 
        
       
      - Debugger only:
        
          - F1 shortcut for documentation
 
          - Improved external launcher 
 
        
       
      
        - IRQ Window "Frames in single-row" initialization fixed
 
        - Minimized windows won't be rendered now
 
        - Added "Character Set -> From file..." in Memory viewer
 
        - Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations.
 
      
      - Win32 Only: Fixed DirectDraw surface pitch
       
    
    -: 0.5.0 Changes :-
    
      - Debugger is now complete!
 
      - Reordered menu items better
 
      - Added Dingux platform (Thanks coccijoe for the port src code)
 
      - Fixed issue of sound going out of sync
 
      - Separated piezo filtering (now works with any sound engine)
 
      - Fixed result of SUB instruction with decimal mode
 
      - Fixed PRC rate divider
 
      - Corrected some options in configurations file
 
      - Multicart support
 
      - Made sure shared EEPROM and cfg files are only saved on emulator's executable directory
 
      - Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
 
      - Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
 
      - Unofficial colors palette changed (but still backward compatible)
 
      - New zooms: 5x (480x320) and 6x (576x384)
 
      - Loading ROM from ZIP package is now supported
 
      - More palettes and 2 custom ones, they can be edited by pressing A
 
      - Win32 platform is now fixed and updated
 
      - Joystick can now be re-defined in portable devices
 
      - SDL Only: Keyboard can now be re-defined under "Platform..."
 
      - Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
 
      - NDS Only: Added FPS counter and rumble pak level adjustment
 
      - PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."
 
    
  
    
   
 
© 2011-2015 by JustBurn - Hardware documentation copy from Sublab by Team-Pokémé